A downloadable game

Awaking in a strange, bumpy land in the middle of a flat sea, you must collect resources to survive the harsh world ahead of you. Collect food and water droplets before your statuses run out!

Islands makes use of perlin noise maps to generate landscape, which is also used for advanced collision detection for the player, and grass and vegetation distribution.

Water and day/night cycles are achieved through a mix of normal maps and trigonometric functions.

Coded in C++, DirectX, and HLSL.


CST320 - Final Project - grass_skybox.zip 33 MB

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